What is Bobbin?
Bobbin is an open-source, cross-platform, vendor-independent development system for
embedded programming in the Rust programming language. It integrates with existing proprietary and
open-source tools and aims to provide comprehensive Rust libraries for MCUs, boards, and peripheral
devices, along with clear documentation including practical examples.
Bobbin is simple enough to be used by novices and hobbyists, but flexible and powerful enough
to be used by teams developing complex safety-critical systems. It will run out-of-the-box
on popular board families such as Arduino, Teensy, FRDM and Nucleo, but it will be easy to adapt
to custom boards and new MCUs. It wil support new programming paradigms such as Futures and
Async / Await and also traditional embedded practices such as superloops.
Bobbin is distributed under the terms of both the MIT license and the Apache License (Version 2.0).
bobbin-cli
View on Github
bobbin-cli is a command line application that automates your embedded development workflow. It
includes:
- Debug probe discovery and filtering, so that you can select the correct probe to use for each project
- Xargo integration for a simple edit / build / deploy / test cycle.
- Openocd / JLink / GDB integration for firmware upload and device management
- Arduino and Teensy loader integration
- Built-in serial console with automatic device detection
- Built-in SWO trace viewer
- Built-in testing support
bobbin-dsl
bobbin-dsl is a sexp-based hardware description language that is semantically similar to SVD, but
with a number of extensions. It is designed to be usable for describing both MCUs and non-MCU devices
connected through I2C, SPI, UART and other interfaces.
bobbin-dsl is intended to be pleasing to read and write by hand. It is possible to translate automatically
from SVD to bobbin-dsl.
bobbin-dsl is used for build-time generation of the bobbin-mcu low-level device libraries.
bobbin-mcu
bobbin-mcu is a collection of low-level and mid-level Rust crates for a variety of MCUs. The
low-level "chip" modules are automatically generated from bobbin-dsl files, and the mid-level
"hal" modules are hand written in an idiomatic Rust style. These crates are grouped by vendor family
(currently Atmel SAM, TI Tiva, Freescale Kinetis, STM32) and then by model; variants that are essentially the
same but with different SRAM, Flash and numbers of peripherals are be grouped in an individual crate.
Peripherals that are common to multiple models within a vendor family are broken out into a vendor-common
crate that is shared by all chips using those peripherals. There is also a separate bobbin-cortexm
crate that defines peripherals that are common across Cortex-M MCUs.
bobbin-boards
bobbin-boards is a collection of Rust crates supporting a variety of development boards, including
Arduino Zero, Teensy, TI LaunchPad, Freescale FRDM, and ST Nucleo boards.
Each crate is for a specific board + MCU combination, and includes access to LEDs, Buttons, and a serial
console (one connected to an embedded debugger if available). Board crates may include libraries
for access to on-board peripherals.
Devices with Arduino-compatible pin headers include mappings to native pins and provide easy access
to basic Arduino-like functionality.
bobbin-devices
bobbin-devices is a collection of Rust crates supporting a number of peripherals. Registers
are automatically generated from bobbin-dsl files along with traits that should be implemented
to provide physical access to the devices. Additional functionality such as initialization
code or higher-level drivers may be included.